Why Web3 Game Assets Need Interoperable Metadata Standards
Key Takeaways The Problem With Siloed Game Assets In Web3 gaming, each asset—whether a sword, character, or skin—carries metadata that describes its properties, rarity, abilities, and other attributes. When every studio uses proprietary metadata formats, assets often become game-specific silos. Consequences include: Players and developers alike lose flexibility, liquidity, and potential revenue. This is why…