Key Takeaways:
- Marvel’s Spider-Man 3 may not release until 2029, per a new but unverified report.
- The game could be a PS6 exclusive, though a cross-gen version remains possible.
- Delays with Venom and Wolverine suggest a domino effect across Insomniac’s roadmap.
A new report indicates that Marvel’s Spider-Man 3 may not swing onto screens until 2029—two years later than previously expected. According to YouTuber The Maggshow, who lacks a proven track record, Insomniac Games’ next Spider-Man installment is still years away and could be a next-gen exclusive for the PlayStation 6.
Delays Linked to Overloaded Development Pipeline
The alleged delay comes amid an already congested slate at Insomniac Games. According to a massive 2023 leak, the studio was planning to release Marvel’s Venom in 2025 and Marvel’s Wolverine in 2026. However, neither title appears on track to meet those targets, raising concerns about shifting timelines across the board.
Insomniac’s development roadmap, which was exposed in that same leak, stretches well into the 2030s and included early confirmation of Spider-Man 3. If Venom and Wolverine are facing setbacks, it stands to reason that Spider-Man 3, currently believed to be in pre-production, will arrive even later.
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PS6-Only Release Not Ruled Out
The new report also speculates that Spider-Man 3 could be a PlayStation 6 exclusive. While a cross-generation release on both the PS5 and PS6 remains a possibility, insiders suggest Sony may use the next installment as a system-seller for its upcoming console. This strategy would mirror how Spider-Man: Miles Morales served as a major launch title for the PS5 in 2020.
If the 2029 window is accurate, it would create a six-year gap between Spider-Man 2 (2023) and its sequel—one year longer than the wait between Spider-Man (2018) and Spider-Man 2.
No Official Word from Insomniac or PlayStation
Neither Insomniac Games nor PlayStation has commented on these latest claims. Given the unverified nature of the source, fans should approach the news with skepticism. Still, the long delay seems plausible given the studio’s workload and shifting development priorities post-leak.
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