Key Takeaways
- Sony’s gaming division earned ¥1.11 trillion ($7.2 billion) in Q2 FY2025.
- Ghost of Yōtei sold 3.3 million units, boosting software sales to 80.3 million.
- Bungie’s Destiny 2 impairment resulted in a ¥31.5 billion ($204 million) loss.
Sony’s Gaming Division Powers Revenue Growth
On November 11, 2025, Sony released its financial report for the second quarter of fiscal year 2025, revealing strong performance across its Game & Network Services (G&NS) division. The segment generated ¥1.11 trillion (about $7.2 billion) in revenue — a solid year-over-year increase, driven primarily by software and hardware sales.
Sony noted improvements across nearly every area of its gaming business, except for the “Others” category, which includes add-on content and peripherals. The company’s flagship PlayStation 5 continued to perform well, selling 3.9 million units during the quarter. Surprisingly, PlayStation 4 sales also remained steady, highlighting persistent demand even as the console nears its twilight years.
Ghost of Yōtei Drives Software Momentum
Software sales were another highlight of the report, with Sony selling 80.3 million game units, including 6.3 million first-party titles. The standout among them was Ghost of Yōtei, Sony’s latest exclusive, which sold an impressive 3.3 million units since launch.
The game’s performance underscores Sony’s continued dominance in first-party development, a key pillar of its long-term PlayStation strategy. Critics have praised Ghost of Yōtei for its cinematic storytelling and next-gen visuals, further strengthening Sony’s reputation for narrative-driven blockbusters.
Meanwhile, the digital download ratio climbed to 72% year-over-year, up from 70%, indicating a steady shift toward digital purchases. However, this figure declined quarter-over-quarter from a record high of 83% in Q1 — a sign of normalization following several major digital releases earlier in the year.
PlayStation Network Activity Dips Slightly
Sony also reported fluctuations in user engagement metrics. Monthly active users (MAUs) increased year-over-year from 116 million to 119 million, demonstrating consistent growth in the PlayStation ecosystem.
However, compared to Q1’s 123 million MAUs, the number shows a mild decline, likely tied to seasonal trends and fewer major releases during the quarter. Despite the dip, Sony remains one of the largest online gaming platforms globally, supported by services like PlayStation Plus and PlayStation Network.
Bungie’s Destiny 2 Woes Lead to Major Write-Down
Not all the news was positive. Sony disclosed that it recorded impairment losses against Bungie, Inc.’s intangible and other assets, specifically tied to Destiny 2. The company acknowledged a ¥31.5 billion ($204 million) deficit stemming from the struggling live-service title.
This development follows a challenging year for Bungie, marked by delays, layoffs, and declining Destiny 2 player engagement. While Sony has reaffirmed its commitment to Bungie as a key part of its live-service ambitions, the impairment highlights the ongoing risk of integrating such studios into its broader portfolio.
Industry analysts note that Sony’s long-term strategy of expanding into live-service and multiplayer games may face growing pains as the company balances creative freedom with profitability expectations.
Outlook: Strong Core, Mixed Signals
Despite setbacks with Bungie, Sony’s overall gaming business remains strong. The PlayStation 5’s consistent performance, the success of Ghost of Yōtei, and sustained user engagement all position the company favorably heading into the holiday quarter.
Looking ahead, Sony’s focus will likely remain on expanding its first-party lineup, pushing digital distribution, and refining its live-service initiatives — all while navigating a competitive market led by Microsoft, Nintendo, and an increasingly diverse PC gaming landscape.
With its fiscal year half over, Sony’s mix of robust hardware sales and blockbuster software releases suggests the company’s gaming engine is far from slowing down — even as it works to address the challenges behind the scenes.
Disclaimer: The information in this article is for general purposes only and does not constitute financial advice. The author’s views are personal and may not reflect the views of GameDegen.com. Before making any investment decisions, you should always conduct your own research. GameDegen.com is not responsible for any financial losses.